this._activeSequence = null;
this._startupSequences = {};
- this.actor = new St.BoxLayout({ name: 'appMenu' });
+ this.actor = new St.Bin({ name: 'appMenu', });
+ this._container = new Shell.GenericContainer();
+ this.actor.set_child(this._container);
+ this._container.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
+ this._container.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
+ this._container.connect('allocate', Lang.bind(this, this._allocate));
this._iconBox = new Shell.Slicer({ name: 'appMenuIcon' });
- this.actor.add(this._iconBox);
+ this._container.add_actor(this._iconBox);
this._label = new TextShadower();
- this.actor.add(this._label.actor, { expand: true, y_fill: true });
- this.actor.connect('notify::allocation', Lang.bind(this, this._repositionLabel));
-
- this._startupBox = new St.BoxLayout();
- this.actor.add(this._startupBox);
+ this._container.add_actor(this._label.actor);
Main.overview.connect('hiding', Lang.bind(this, function () {
this.actor.opacity = 255;
this._sync();
},
- _repositionLabel: function() {
- this._label.actor.x = Math.floor(AppDisplay.APPICON_SIZE / 2);
- let actorAlloc = this.actor.allocation;
- let actorHeight = actorAlloc.y2 - actorAlloc.y1;
- let labelAlloc = this._label.actor.allocation;
- let labelHeight = labelAlloc.y2 - labelAlloc.y1;
- this._label.actor.y = Math.floor((actorHeight - labelHeight) / 2);
- this._label.actor.fixed_position_set = true;
+ _getPreferredWidth: function(actor, forHeight, alloc) {
+ let [minSize, naturalSize] = this._iconBox.get_preferred_width(forHeight);
+ alloc.min_size = Math.floor(minSize / 2);
+ alloc.natural_size = Math.floor(naturalSize / 2);
+ [minSize, naturalSize] = this._label.actor.get_preferred_width(forHeight);
+ alloc.min_size += minSize;
+ alloc.natural_size += naturalSize;
+ },
+
+ _getPreferredHeight: function(actor, forWidth, alloc) {
+ let [minSize, naturalSize] = this._iconBox.get_preferred_height(forWidth);
+ alloc.min_size = minSize;
+ alloc.natural_size = naturalSize;
+ [minSize, naturalSize] = this._label.actor.get_preferred_height(forWidth);
+ if (minSize > alloc.min_size)
+ alloc.min_size = minSize;
+ if (naturalSize > alloc.natural_size)
+ alloc.natural_size = naturalSize;
+ },
+
+ _allocate: function(actor, box, flags) {
+ let allocWidth = box.x2 - box.x1;
+ let allocHeight = box.y2 - box.y1;
+ let childBox = new Clutter.ActorBox();
+
+ let [minWidth, minHeight, naturalWidth, naturalHeight] = this._iconBox.get_preferred_size();
+
+ let yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
+ childBox.x1 = 0;
+ childBox.y1 = yPadding;
+ childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
+ childBox.y2 = childBox.y1 + Math.min(allocHeight, naturalHeight);
+ this._iconBox.allocate(childBox, flags);
+
+ let [minWidth, minHeight, naturalWidth, naturalHeight] = this._label.actor.get_preferred_size();
+
+ yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
+ childBox.x1 = Math.floor(childBox.x2 / 2); // Pull in width of iconBox
+ childBox.y1 = yPadding;
+ childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
+ childBox.y2 = childBox.y1 + Math.min(allocHeight, naturalHeight);
+ this._label.actor.allocate(childBox, flags);
},
_sync: function() {
this._iconBox.set_child(faded);
this._iconBox.show();
}
- this._repositionLabel();
this.emit('changed');
}